[Greasemonkey] 0.5.1 (a few small things), and a plan

Matt Labrum darktempler at gmail.com
Wed Aug 24 20:44:38 EDT 2005


if it makes things easier as you say , I say go for it greasemonkey is 
stable enough on normal builds (1.0.x) just to leave it maby fix it every 
now and then but putting most of your effort into a deerpark (and above) 
version.
really you'll put all this work in and then deerpark will be released and no 
one will be using that compatiblity code you spent time slaving over.

> 
> ---------- Forwarded message ----------
> From: Aaron Boodman <zboogs at gmail.com>
> To: Greasemonkey List <greasemonkey at mozdev.org>
> Date: Wed, 24 Aug 2005 01:26:04 -0700
> Subject: [Greasemonkey] 0.5.1 (a few small things), and a plan
> This has a small security fix in it, and support for editing in *nix.
> 
> So I'm starting to wonder whether it's maybe not simply better to
> branch for GM 0.6, which would be Deer Park only. I'd continue to
> support 0.5/1.0.x until Deer Park ships, or GM 0.6 ships, whichever is
> later.
> 
> With Deer Park, I can use evalInSandbox to inject scripts. This is far
> safer and a lot less complex. Less complex means easier to develop new
> features. We could put all the new features on 0.6.
> 
> What think?
> 
> 
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