[Greasemonkey] New Greasemonkey UI
arantius at gmail.com
Sat Aug 13 21:55:50 EDT 2005
GM "0.5 plus" I just whipped up a not-very-functional functional demo,
of what I described earlier.
Button in the status bar as always, left click is quick global GM
enable/disable as always. Right click is a context menu with the
enable and manage items from Valentin's version, as well as a list of
all installed scripts. They're color coded for if they are
Not working so far: making those menu items checkboxes instead of (in
addition to?) color coding for enable/disable status.
Actually enabling or disabling the script when clicking on it. My
function runs, but it's obviously modifying a copy of the scripts
array, not the one GM really uses.
I invite discussion. I know some people would like a toolbar buton
also/instead. Looking for other ideas/issues.
(P.S. Just really browser.xul and browser.js modified. Easier to
just package it up like that though.)
More information about the Greasemonkey